About Me

The Artist

I am an aspiring 3D-Artist, passionate about working in the Games- and Film industry and eager to further develop my knowledge and skills. I'm graduated from the International Game Architecture and Design program at the NHTV university of Breda, and I am very much excited to start working. I prefer working in a team, since I consider myself a team player and enjoy working with other creative minds. But, I am also perfectly capable of working independently. I did a five month (full time) internship at Sticky Studios in Utrecht, the Netherlands. During my internship at Sticky, I had the pleasure of working on several fun and challenging projects for one of the worlds greatest companies. In these projects I was mainly responsible for the game's environment. I am currently living in Breda, the Netherlands and looking for an opportunity to do what I love and gain more experience as an artist, preferably in a full time position. I am willing to relocate worldwide.

Competencies / Skills


3D​ Modeling , 3D Sculpting , Texturing, 3D animating, 2D painting: Digital and


​Software / Tools


- Substance Painter

- Substance Designer

- Pixologic ZBrush

- Autodesk Maya

- Adobe Photoshop

- The Foundry Mari

- The Foundry Nuke